I'm about to DM a new campaign using the DnD 5e ruleset and one of my players has created a character with an interesting circumstance that will likely warrant some creative application of the DnD 5e rules and I'm not quite sure how to handle this case...
The player character is a half-elf monk that was cursed in adolescence resulting in her losing her ability to speak, her companion was also cursed and transmuted to a dog. The half-elf and the dog communicate telepathically and the dog can speak in common and other languages, the dog communicates to the world verbally on behalf of the half-elf.
It may be worth mentioning that the telepathic link exists due to the fact that they were both hit by the same curse although originally they were different people
This presents a practical challenge with regards to the behaviour, control and mechanics of both entities.
The goal is having one or a pair of PCs that works as described, that reduces the amount of mechanical thrash (i.e., I can apply the rules of 5e as-is without too much deviation from that), and makes it an easy and enjoyable experience for the player.
Here are a few ways I have thought of:
- Maintaining 2 character sheets that the player will control
- One character sheet but the two entities are inextricably linked, their have a single state between them and they share a single set of stats and capabilities (e.g. if the dog dies, the half-elf dies and vice versa)
- The dog is an NPC controlled by the DM but with a very strong bond with the PC, it has the stats of a creature comparable to a domestic dog