The Player's Handbook on Thrown Weapons says, "Throwing a light or one-handed weapon is a standard action, while throwing a two-handed weapon is a full-round action" (113). The prestige class bloodstorm blade grants at level 2 the extraordinary ability thunderous throw that, in part, says
As a swift action, you can choose to treat your ranged attack rolls with thrown weapons as melee attacks for the rest of your turn. You use your melee attack bonus, including Strength bonus, feats, and so forth, to determine your attack bonus for each attack as normal, but you apply the standard modifiers for range penalties. Attacking into melee, through cover, and so forth incurs the standard penalties. (Tome of Battle 101)
There seems to be just enough ambiguity in the thunderous throw description to disallow iterative attacks when a creature throws a two-handed weapon. I mean, it says treat your attack rolls [n.b.] with thrown weapons as melee attacks rather than saying treat your attacks with thrown weapons as melee attacks, for instance. However, not being well-versed in the intricacies of building or playing thrown-weapon-focused characters, I'm unsure how this has all shaken out in the decade or so since Tome of Battle was published.
Can a creature that possesses the extraordinary ability thunderous throw and the feat Quick Draw (PH 98) or some other means to speedily draw forth two-handed weapons make iterative attacks with its two-handed thrown weapons?