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I'm going to be running Emerald City Knights soon and I have a question: what would happen if a Psychic attempted to Mind Control a Stormer?

Taken from Emerald City Knights:

While two of the Stormers are just being their usual rotten selves, most of the putative bad guys aren’t really in control. Instead, they seem to have suffered complete mental breakdowns, almost like they’re sleepwalking or in shock.

With the clear exception of Death Magnetic and Lord Etheric, what might happen if our hypothetical Psychic were to Mind Control any of the other Stormers?

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  • \$\begingroup\$ Are you asking about how a Mind Control attempt would be resolved, or any potential ramifications for the attempter? I am not sure I understand. \$\endgroup\$ Jul 12 '18 at 23:07
  • \$\begingroup\$ @SeraphsWrathBasically, I'm wondering if I should take into consideration that the Psychic would be trying to Mind Control someone who is already under such effect. I'm trying to come up with rationalizations for whether or not they can actually affect someone under such effect. \$\endgroup\$
    – MnIce
    Jul 13 '18 at 3:55
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This is a fairly subjective question because there is no canonical answer that I can find in the Emerald City materials including the Player's Guide to Emerald City, Secrets of Emerald City, and Emerald City Knights. But here are a few possibilities.

Quite well, thank you

One way to look at the situation is that of mechanics. Mind Control gives you certain mechanical advantages. You should be able to use the powers you bought unless your opponent has explicit immunities to Mind Control or your power's descriptor. Paging through the character profiles, they don't have these immunities, so at the least, this is a Hero Point situation.

I can feel another presence...

If the player has a Mental sense, there's a decent chance that they'll notice that the target they're trying to control is already being controlled. This may open the situation up to the next option.

Although they should be human, their mind is alien...

The builds, as they stand, down't have Immunities to being mind controlled. However, as GM, you may decide that they should. As is generally the case, be wary of including enemies that a player's powers are impotent against because it can feel very adversarial. However, having this show up in the first encounter as an outright Immunity, and in later encounters as a penalty to the check, followed by full usage as the character figures out the trick due to the nanites, is good roleplaying. But award Hero Points for this in accordance to how much it mucks up the player. Someone whose entire schtick is mind-control will get more points than the person who has other options, and someone who never even tries probably shouldn't get anything.

Making them do something specific is hard... but I think I can jam the signal

Making a target do something specific generally requires three degrees of failure for Controlled, or at least two for Compelled. However, Countering just requires an opposed check. The player may find it easier to set a target free than to control them, although they may find to their chagrin that said target, once set to their right mind, is still criminal.

Weird... my technopathic powers are letting me insert instructions

Lastly, possibly somewhere outside of your original question, the intersection of descriptors, since some Stormers are being controlled via their nanotech, is that a power that does not offer Mind Control (say, Comprehend (Machines)) may be readily Stunted to allow for Mind Control. This is the power of descriptors.

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    \$\begingroup\$ You saved my bacon. The player that expressed interest in playing the Psychic archetype actually chose to play the Psychic tonight. This Answer actually made the the night more fun for not only the Psychic player for everyone else. I ruled that Mind Control did not work, but it freed the Stormers of the effect of the effects of the Silver Storm. (Which I called a "Fugue State" to obscure the nature of the Silver Storm.) Basically, the Psychic and a few other Players expressed interest in rehabilitating the Stormers. (Mongoose in particular.) I seriously cannot thank you enough. \$\endgroup\$
    – MnIce
    Jul 14 '18 at 5:10

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