Usually melee weapons (without the finesse property) use the character's STR modifier exclusively for attack rolls and damage.
I am aware of two exceptions: The Monk (Path of the Kensei) gains the Kensei Weapons ability at Level 3 -
Kensei Weapons. Choose two types of weapons to be your kensei weapons: one melee weapon and one ranged weapon. Each of these weapons can be any simple or martial weapon that lacks the heavy and special properties. The longbow is also a valid choice. You gain proficiency with these weapons if you don't already have it. Weapons of the chosen types are monk weapons for you.
You gain the following benefits while you are unarmed or wielding only monk weapons and you aren't wearing armor or wielding a shield:
- You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.
And the Hexblade (Warlock) has Hex Warrior:
...you can touch one weapon that you are proficient with and that lacks the two-handed property. When you attack with that weapon, you can use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls.
Are there any other ways to dump strength without limiting your melee character to finesse weapons? I'm interested in any and all solutions that use the actual weapon's stats.
For clarity Any solutions must fit the following attack structure
To hit: (d20 +
STR??? Modifier + any bonuses [incl. Proficiency])
Damage: (Weapon dice +
STR??? Modifier + any bonuses)
Comments/answer have highlighted to me that I was especially interested in knowing if there was a way to use an ability other than STR for weapons with damage dice of d8 and over. Extra points if you can find a published way of doing this, especially if you can hit the d10s and d12s!