I am intrigued by Demon: The Descent, but it seems like the game is weighted down by inelegant vocabulary and rules. One particular element is that each Demon has a Cipher - a set of four special "spells" (Embeds) that when learned and hooked together give the character new specialized Embeds (Interlocks) related to those in the Cipher and provide a key to the character's self-understanding. The player and character don't know what this Cipher will be and there are mechanics for it being revealed over time.
I can imagine dropping it from the game because it seems so artificial and forced on the character. OTOH, it seems as if the designers thought that it was essential. Can it be removed? If so, how would that impact game play?