Whirlwind Attack Feat (WWA)
When you use the full-attack action, you can give up your regular attacks and instead make one melee attack at your highest base attack bonus against each opponent within reach. You must make a separate attack roll against each opponent. When you use the Whirlwind Attack feat, you also forfeit any bonus or extra attacks granted by other feats, spells, or abilities.
Standard Action: Melee Attack
With a normal melee weapon, you can strike any opponent within 5 feet. (Opponents within 5 feet are considered adjacent to you.) Some melee weapons have reach, as indicated in their descriptions. With a typical reach weapon, you can strike opponents 10 feet away, but you can’t strike adjacent foes (those within 5 feet).
So the feat WWA simply says that you are allowed a melee attack but doesnt state what kind. I included the rules I found for a melee attack which comes from the combat rules. Is it limited to this singluar type of attack, or do options such as vital strike get allowed, as vital strike IS a standard action melee attack, just like the other attack.
Now to further complicate matters, I am bringing Path of War into this. Would you be allowed to use single target strike maneuvers that are melee attacks? Would you be able to have the strike apply to each attack in the WWA or would you be required to use a different strike for each enemy provided it was a standard single target melee attack?
So to end with, could someone use WWA to use vital strike or POW strikes to every enemy within reach?