It was a long session. We had an experienced DM, and a highly amateur party who just attacked everything on sight. But that was overshadowed by this one player that would intentionally do stupid stuff. First up, he managed to beat us with an intimidation check, to make us go off and try to fight what sounds like Tiamat (we were all level 2). When he attempted that, the DM just said we ran into an invisible wall, and heard a voice tell us that we couldn't enter that area until we were at least level 15. And yes, he did literally say that. We then did what we were supposed to do and met a wyvern in a keep. My party immediately attacked it, even though it tried to initiate dialogue with us. Also, it was protected by some force field that wouldn't let you enter its lair if you intended to cause anyone harm. Despite this, the problem player managed to find a way to get everyone to try and fight the thing (part of that was thanks to another player who wanted the XP). Remember, we were all level 2. The DM ended up having a lightning bolt come out of nowhere and kill the thing after it wiped out half the party.
Part of the problem with the player (besides the way he played, obviously) was the way he built his character. He had the highest possible value he could have in persuasion AND intimidation, had a sleep spell, and in general his build was designed to get people who do what he wanted, even if what he wanted them to do was stupid.
I really wished I had a way to put a stop to him, without you know just killing his character. Things like Hold Person and polymorph (thought about how nice it would be to polymorph him into a frog every time he jumped into combat with something that was clearly our of our league). Of course, being level 2 I didn't have access to those spells. I did have charm person, but I'm not sure that would've really have done any good.
Is there anything that could've been done about this player other than just booting him out of the game? It seemed like everyone was helpless to stop him from turning the game into an utter mess. All he said about it was 'he made the game fun'. Also, the DM apparently had him once before, and my sister claimed she played with him once and he did the exact same thing.
I didn't build my character thinking that I would have to contend with someone like this. He wasn't even at the gaming table when we started (he got there late). And having an obviously incompetent group of completely new players didn't help (one guy we kept having to explain to him how to do an attack roll). My team acted like they never heard of diplomacy, or dialogue, or common sense. I mean seriously, there was NOTHING we encountered that someone on my team didn't try to attack (one of our team members even tried to attack Bahamut, and that person WASN'T the problem player, he just honestly didn't seem to know who he could trust in the game).
I know its stupid, but honestly I would like a way to counteract a build like this. Though mostly its just so I can teach him a lesson and get back at him for turning our game into utter chaos (as if it wasn't already...)