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Say I have wildshaped into a form that has regeneration, and I have not taken any lethal damage, but I have suffered enough non-lethal damage to go to 0 hp. What happens?

  1. I revert back to human and become unconscious.

  2. On my next turn I continue regenerating the damage unless I take lethal damage.

Or does something different happen?

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  • \$\begingroup\$ It almost sounds like you’re thinking of the 5th-edition version of wild shape, but you have tagged this question 3.5e. I just want to double-check: is that what you meant? \$\endgroup\$
    – KRyan
    Sep 20, 2018 at 19:18
  • \$\begingroup\$ @KRyan I did mean within 3.5, and I couldn't find any rules for reverting back unless the druid dies, this is what I guessed would happen, but you're right about my confusion about how non-lethal damage works for regenerating characters, thank you for the clarification \$\endgroup\$
    – kleineg
    Sep 20, 2018 at 19:23

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You seem to be confusing how non-lethal damage works—which is totally reasonable, because you’re treating it like it works like lethal damage, which would make sense, but it actually doesn’t.

Non-lethal damage does not affect your hp.1 So it can never make anyone “go to 0 hp.” Instead, you track how much non-lethal damage you’ve taken, as a separate, increasing number, and you check \$d_\text{nonlethal} > hp\$: if that’s true, you are unconscious. The number “0” doesn’t play any special role here.

And since you haven’t taken any lethal damage, your hp is not 0, so your wild shape is not affected. Actually, even if you had taken lethal damage, and your hp was zero, your wild shape still wouldn’t be affected—that only happens when you actually die (at which point you revert to your regular form, but since you’re dead this isn’t all that meaningful for you).2

Which means you keep on regenerating, because you’re still in a form that regenerates. You actually can’t stop, on account of being unconscious and therefore unable to choose to end your wild shape.

  1. The nonlethal damage rules say

    When you take nonlethal damage, keep a running total of how much you’ve accumulated. Do not deduct the nonlethal damage number from your current hit points. It is not “real” damage. Instead, when your nonlethal damage equals your current hit points, you’re staggered, and when it exceeds your current hit points, you fall unconscious.

    (Emphasis original)

  2. Wild shape says “This ability functions like the alternate form special ability, except as noted here,” and alternate form says “A creature using alternate form reverts to its natural form when killed,” so that’s where that comes from.

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    \$\begingroup\$ For extra clarity, I remember there is a rule somewhere that healing (like from regen) heals that amount of lethal AND non-lethal damage. So, if your regen than brings your non-lethal damage to the point that non-lethal is no longer > HP, do you automatically recover from being unconscious? \$\endgroup\$
    – Tezra
    Sep 20, 2018 at 19:50
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    \$\begingroup\$ @Tezra Correct on both counts: when you are healed by \$x\$, your hp increases by \$x\$ and your accumulated nonlethal damage goes down by \$x\$ (sort of doubling the healing), and any time your hp or your accumulated nonlethal damage changes, you would check \$d_\text{nonlethal} > hp\$ again: you are unconscious if it is true, and conscious if it is false (staggered if they’re exactly equal). \$\endgroup\$
    – KRyan
    Sep 20, 2018 at 20:02

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