So, I've got this player playing as a mesmerist, and he's a bit of a trickster.
He wants to use a wolf/bear trap (the kind with big mechanical jaws), and use the 1st level spell Beguiling Gift to force his enemy to catch the thing.
His thinking is that he'd arm the jaw before combat (or at the very start), and throw the trap to an enemy that's closing in, using the spell to make him catch the trap. He's also planning on using another illusion spell beforehand to disguise the trap as a shield or something.
Would that work? How often can I consider that the trap goes off when the opponent catches it? Does the trap still get it's huge bonus to touch? (I'm thinking no on that last one.)
I'm authorizing the cast+throw as a combined complex/simple action (not yet determined) on the basis that a mesmerist doesn't need somatic components on a spell, and that it's a fun & creative way to use magic.