I've been playing as a character in a dungeon-world campaign. About once per session in this campaign the world "resets". Our players return to the starting tavern, our inventories, health and memories are also set back to their state at the start of the campaign. There are some exceptions, sometimes a character will remember something, sometimes a item will persist, however my character has never had this happen to them. Their stuff has always been reset perfectly.
This resetting has caused an issue with dungeon-worlds bonds. If characters forget nearly everything it feels weird to have specific bonds with people I haven't even met yet. For example in one session, we were interrogating some people we had captured on suspicion of a murder, after we had gotten all the information they had, one of the other characters executed them and threw their dismembered remains in a ditch. I wrote the bond:
Vina takes death lightly. Better to not upset them.
However after the reset my character was no longer aware of the fact that Vina brutally murdered unarmed prisoners and the bond kindof didn't make much sense.
Should I wipe the bonds away at a reset? Should I modify the bonds in some way? How can I handle bonds when my memory keeps getting wiped?