I'm new to Savage Worlds, and in my preparation phase of creating a Sci-Fi campaign. I'm borrowing from the last parsec, and the original sci-fi companion to make a homebrew of sorts.
I'm confused about how spaceships' Armor and Toughness work. If they work the way I think, the light lasers are useless.
Take, for example, a medium spaceship. Toughness 25, Armor 6.
Light lasers do 2d10 damage and AP at 5. Which means that unless one of the dice ace, there's no way the light lasers can get past a TN of 26.
Here's my math:
- Toughness 25 + 6 Armor = TN of 31
- AP of 5 ignores 5 of the 6 armor points, for 26 as the TN
2d10 with no aces is 18. At least 1 would need to ace to pass 26.
Do I understand this correctly?