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While I was asking some questions in general chat about death in the Curse of Strahd adventure, @Derpy brought up an interesting point (that might contain loose spoilers).

Correct me if I am wrong, but I think the rulebook/guide itself makes it clear that

even souls are trapped in the realm. If you die there, your soul can't reach the afterlife. I think there is even a 24 hours rule somewhere in the book: resurrection after 24 hours = free madness points for realizing you cannot even really die.

Is this true, and if so, where in the campaign guide does it say so?

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You are correct about how death works in Curse of Strahd.

It is described in this subheading under "Alterations to Magic" on p. 24 of the adventure:

Resurrection Madness

In Barovia, the souls of the dead are as trapped as the souls of the living. They become caught in the mists and can’t travel to the afterlife.

When a humanoid who has been dead for at least 24 hours returns to life, either by way of a spell or some supernatural means, it gains a random form of indefinite madness brought on by the realization that its spirit is trapped in Barovia, likely forever. To determine how this madness is expressed, roll on the Indefinite Madness table in chapter 8 of the Dungeon Master’s Guide.

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Correct; the reference can be found on page 24 of the Curse of Strahd book.

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