The simulacrum spell description states the following:
If the simulacrum is damaged, you can repair it in an alchemical laboratory, using rare herbs and minerals worth 100 gp per hit point it regains.
Up until the 2018 errata, simulacrums were deemed as being humanoids by many, but there was some sort of common agreement that healing methods (such as the cure wounds spell) did not work on them, because allowing them to work would render the above alchemical process pointless.
But now that simulacrums are considered constructs, most healing methods do not work on them by default, since many of them have the following clause:
This spell has no effect on undead or constructs.
So, my question is: now that the above alchemical process is no longer invalidated by easily available healing methods (that have the no-construct clause), should the few healing methods that lack that clause - and are therefore construct friendly (such as the regenerate spell) - be able to affect simulacrums? In other words, is the common agreement still necessary?