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In Pathfinder, I am playing a 11th level Oracle/1st level vigilante who primarily uses a heavy crossbow with Crossbow Mastery. All crossbows require two hands to reload even Repeating Crossbows, which I am not proficient with. We are playing with the Critical Hit Deck and a major NPC got the severed hand card on me. So now I have no right hand. What are my options?

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    \$\begingroup\$ Your game is running on houseruled elements, and we cannot answer the question since we do not know those houserules. If your GM introduces new elements like extra-special critical hits, limb-loss, and crossbow nerfs, it is up to them to define and explain how those elements work and interact with the rest of the game, including how they can be remedied or worked around. If your GM does not wish to put in that effort, they should not introduce these elements. If they do anyway, you might consider whether this is a game you want to continue playing. \$\endgroup\$ – KRyan Nov 27 '18 at 1:21
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    \$\begingroup\$ What are you taking about? House rule element? We're playing standard Pathfinder with standard Pathfinder rules with an official Paizo Pathfinder Critical Hit Deck. It sounds like hit you are the one who doesn't know what you are talking about. \$\endgroup\$ – user49922 Nov 27 '18 at 1:32
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    \$\begingroup\$ What are your options... for what, exactly? Wielding the weapon effectively? Reloading it? Replacing the severed hand? Playing a functional character in general? \$\endgroup\$ – V2Blast Nov 27 '18 at 1:43
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    \$\begingroup\$ You may be interested in this question. (Just as an aside, there's at least one official way a PC can lose both hands: successfully destroying the runewarded gauntlets.) \$\endgroup\$ – Hey I Can Chan Nov 27 '18 at 2:27
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Your only official option to replace the hand would be to find someone to cast the Regenerate spell on you, assuming you still have the hand. The other methods of gaining a regeneration effect all seem to only fix limbs severed while already under the effects of the items - namely a Ring of Regeneration or a Trollblood Elixir.

You could also potentially replace the entire arm with a Necrograft.

If replacing or regrowing the arm isn't an option, then...you are probably limited to using retraining to replace whatever crossbow-related features your character might have, or retiring the character.

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  • \$\begingroup\$ Then there is also the question of wielding a weapon or casting spells. Only one hand and most spells require somatic components, so wielding a weapon doesn't seem feasible unless I take still spell, but then I wouldn't be able to cast all of my shields thay way because of the level increase to the spell, not to mention the casting time increase as well. \$\endgroup\$ – user49922 Nov 27 '18 at 1:18
  • \$\begingroup\$ @J.Puckett Employing a shield as a primary weapon seems the best bet then. Plop the shield on the handless arm and bash with it to keep the hand free for casting. \$\endgroup\$ – Hey I Can Chan Nov 27 '18 at 1:39
  • \$\begingroup\$ @Hey I Can Chan What makes you think a character can employ a shield without using a hand? I'm not aware of any rules about that, and IRL experience tells me most shields require a hand to use by default. Also, bucklers can be held in a hand without stopping spellcasting... \$\endgroup\$ – YogoZuno Nov 27 '18 at 2:47
  • \$\begingroup\$ O, yeah, I agree that IRL a shield totally needs a hand! However, Ready or Drop a Shield says, "Strapping a shield to your arm to gain its shield bonus to your AC, or unstrapping and dropping a shield so you can use your shield hand for another purpose, requires a move action" (emphasis mine). I dunno if that's enough also to use a shield as a weapon, but it's a step in that direction. \$\endgroup\$ – Hey I Can Chan Nov 27 '18 at 3:14