Goal: Battlefield controller able to zip around stunning casters and offering help to Assassin/fighter and Barbarian/fighter melee.
The strategy I plan on using is having my Monk run to the back and stun the biggest threat caster, so ranged can take them out easier. Next, help the Melee dps with help/proning/grappling/stunning. All the while I hope to avoid damage with superior movement and denying opportunity attacks.
I'm level 4 Genasi (earth) Monk currently and feel like I messed up by taking an ASI instead of the Mobile feat. My group plans to play to 20 and beyond, but I'm not optimizing for damage just utility and mobility. My plan is to go either 17 Monk/3 Rogue, or 20 Monk.
My question is mostly:
If I do dip into rogue, what would be the best archetype for an unarmed monk?
The one that interested me the most is Scout as I really think the Skirmisher feature is good for what I want to do as well as the free expertise.
The only restriction on my character is an RP one: No weapons, armor, or magic, but can use enchanted items.
Group: We're all level 4 currently using DnD Beyond so all material are available, and only the Gunslinger has any experience.
Healer: Cleric (Life Domain)
Ranged DPS: Ranger/Fighter/Gloom Stalker & Fighter/Gunslinger
Melee DPS: Barbarian/Fighter(Path of the Totem[Bear]) & Fighter/Rogue(Assassin)
Caster: Wizard (School of Divination)