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I understand from this question that the initiator of forced movement can choose not to move a target if they wish, but if the target is an ally, is the ally able to choose not to be moved?

I am going to start playing a Bard soon, and I thought that it would be good to know in advance whether my party members can veto all of the sliding that they will inevitably undergo. I don't plan to abuse my power, but if push comes to shove (no pun intended), it's nice to know who gets the final decision.

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Yes, but beware of thrown dice, hurled pizza, and no-one being willing to give you a ride.

While forced movement is forced movement, beware inflicting it on PCs. Instead, establish game-plans in advance and explain what you're doing. By explaining and allowing them to veto, you will promote party cohesion and actually perform better tactically (by not foiling the other plans of the party members.)

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  • \$\begingroup\$ There are cases when party members do need shoving. Like when the murderous rogue is trying to off the combatant who just surrendered and is being questioned. \$\endgroup\$ – Eugene Katz May 1 '12 at 12:44
  • \$\begingroup\$ @EugeneKatz in that case you have party issues :) \$\endgroup\$ – wax eagle May 1 '12 at 14:06
  • \$\begingroup\$ @EugeneKatz It's funny you mention that, my group had that exact thing happen (and it was the rogue that did it, too). \$\endgroup\$ – Brysonic May 1 '12 at 14:31
  • \$\begingroup\$ @waxeagle It's not necessarily party issues. He was just playing the character. That can easily get over the line to a player just wanting to cause trouble, but in this case it was just one of the values that the character held. Annoying, yes, but not malicious. \$\endgroup\$ – Eugene Katz May 1 '12 at 20:37

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