Does a creature die outright if they drop below negative max hit points of their polymorphed form? I know a creature will revert to their normal form upon reaching 0 hit points, but a creature dies immediately if it takes damage that reduces it to negative hit points. Does that mean the polymorphed creature dies, or does it just revert and carry damage past 0 over?
Does a creature die outright if they drop below negative max hit points of their polymorphed form?
\$\begingroup\$ I'm looking for it now, but I'm pretty sure that the first question already has an answer somewhere. The second question is a good one, though. \$\endgroup\$– goodguy5Jan 24, 2019 at 16:29
2\$\begingroup\$ Related on the first one: How much damage can a druid Wild Shaped into a spider take without dying instantly? \$\endgroup\$– SdjzJan 24, 2019 at 16:44
\$\begingroup\$ I have removed your second question as it is a different question only related to the first by the spell it was asking about (despite being about very different aspects of the rules). Since we only have a one question per post limit they really needed to be separated. Please do reask the other question in a new post though. You can find the removed part in the edit history. \$\endgroup\$– RubiksmooseJan 24, 2019 at 17:10
\$\begingroup\$ @Rubiksmoose got it, I'll re-ask that. \$\endgroup\$– RallozarXJan 24, 2019 at 17:34
No, you transform back before you can be instantly killed
The rule for instant death says:
Massive damage can kill you instantly. When damage reduces you to 0 hit points and there is damage remaining, you die if the remaining damage equals or exceeds your hit point maximum.
The important part to note is that it only calculates the damage needed to instantly kill you after being reduced to 0 HP.
However, polymorph has a special interaction with dropping to 0 HP:
The transformation lasts for the duration, or until the target drops to 0 hit points or dies.
So when you drop to 0 HP, your form changes. This would happen before the instant death calculation.
The spell then specifically tells us how to deal with damage greater than the HP of the polymorphed form:
If it reverts as a result of dropping to 0 hit points, any excess damage carries over to its normal form. As long as the excess damage doesn't reduce the creature's normal form to 0 hit points, it isn't knocked unconscious.
So, unless the remaining damage brings your original form down to 0 HP and then has enough remaining such that it at least as much as the hit point maximum, you are not instantly killed.
Ruling otherwise is going to be very lethal for PCs and NPCs alike
This ruling makes a lot of sense and ruling otherwise would severely limit the forms that a caster would risk transforming into. For example, most casters would not risk turning into a spider with 1 HP if 2 HP of damage would instantly kill them in that form. The spell is meant to empower the user, not put them at greater risk for death.
But PCs wouldn't be the only ones suffering from a ruling like this. How happy would you be as a DM if your players were able to polymorph enemies into spiders and literally just step on them to instantly kill them?
\$\begingroup\$ I wonder what polymorph to fly then feed to adamantine-jarred spider would do. Gonna have a hard time reverting without space to do so. \$\endgroup\$– JoshuaJan 24, 2019 at 22:44
The creature doesn't die, they revert back to their normal form and take rollover damage. Polymorph says:
The target assumes the hit points of its new form. When it reverts to its normal form, the creature returns to the number of hit points it had before it transformed. If it reverts as a result of dropping to 0 hit points, any excess damage carries over to its normal form.
1\$\begingroup\$ Question 2 has been removed, so you should probably remove that part. I have removed it so it doesn't create any confusion. \$\endgroup\$ Jan 24, 2019 at 17:11