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I'm sure your first thought is, that's perfectly clear. Unfortunately my group who aren't normally rules lawyers disagree.

Party encounters a Werewolf (MM p.211). It has:

Damage Immunities: bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons.

My reading of that is if the weapon has to be magical and silvered to hurt it. So a +1 silver dagger will hurt it, but a +1 regular dagger or a +0 silver dagger won't. The group's interpretation was that all three of those weapons would hurt and only a +0 regular dagger would be ineffective.

I would also note my interpretation would mean something like blade barrier would also not harm it since you could argue they're magical blades but nothing indicates that they're silvered.

This also appears to be the same wording for some undead so I'm not looking for a lycanthrope specific interpretation but something general for every time that wording is used.

Thanks in advance.

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4 Answers 4

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Meeting either of the criteria (magical attack, or made with a silvered weapon) is enough to overcome the immunity

The werewolf's damage immunity applies to "bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered". Let's assume to begin with that the damage we're considering is bludgeoning, piercing, or slashing damage, since the werewolf isn't immune to other damage types.

Is the attack magical? Then the werewolf is not immune to its damage (regardless of the weapon).

Is the attack made with a silvered weapon? Then the werewolf is not immune to its damage (regardless of whether the attack is magical).

Otherwise, if neither of these two criteria is met, the werewolf is immune to the damage. Note that the werewolf is not immune to damage of these types from things that are not attacks, such as bludgeoning damage from a fall, or piercing damage from a spike trap that calls for a Dexterity saving throw. The damage immunity specifies "attacks", so it only applies to damage from attacks.

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  • \$\begingroup\$ “Note that the werewolf is not immune to damage of these types from things that are not attacks, such as bludgeoning damage from a fall, or piercing damage from a spike trap that calls for a Dexterity saving throw.” Do you have a citation for this? \$\endgroup\$ Commented Oct 22, 2021 at 2:56
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    \$\begingroup\$ @EkadhSingh-ReinstateMonica: The immunity says it's to "attacks", so it doesn't cover things that aren't attacks. \$\endgroup\$
    – V2Blast
    Commented Oct 22, 2021 at 16:56
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Silvered weapons are an exception to the immunity to damage from nonmagical attacks.

A damage immunity to "bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons" means that it's immune to "bludgeoning, piercing, and slashing from nonmagical attacks [except those made] with silvered weapons."

To phrase it in an inverted sense as damage susceptibility rather than damage immunity, the werewolf can be damaged by magical attacks (since they aren't nonmagical attacks) or by silvered weapons (since silvered weapons are an exception) – but attacks that deal bludgeoning, piercing, or slashing damage will be negated if they aren't magical and aren't made with silvered weapons.

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My interpretation, which is supported by other people whom I've been GMed by, is that damage "from nonmagical attacks not made with silvered weapons" refers to damage from weapons that are neither magical nor silvered. A silvered weapon, or a magical weapon, would deal damage.

Your definition would be worded as "any damage from weapons that are not magical and silvered." making it clear that the item would need to be both silvered and magical.

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The wording is a bit strange, but maybe this visual will help:

Diagram of overlapping circles, titled "Weapon attacks that damage a werewolf". Circle labeled "magical" overlaps with circle labeled "silvered (must be magical or nonmagical), which overlaps with circle labeled "nonmagical". All overlapping and non-overlapping areas are marked as "Yes" except the non-overlapping part of the "nonmagical" circle, which is marked "No". (©Arcana Check, 2018 - D&D Support; Free to share)

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    \$\begingroup\$ The image is slightly misleading in that it suggests there's any area not covered by "magical" and "nonmagical"... :P \$\endgroup\$
    – V2Blast
    Commented Feb 12, 2019 at 6:52
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    \$\begingroup\$ Yeah, properly speaking, if "magical" is a circle, then "not magical" is everything outside that circle. \$\endgroup\$
    – nick012000
    Commented Oct 23, 2021 at 5:06
  • \$\begingroup\$ Curiously enough, you could remove the yellow circle and leave the ticks and crosses where they are and it would still be correct. But if you're only interested in clarifying which weapons can hurt a werewolf then the yellow circle is actually helpful. \$\endgroup\$
    – Taxi4Dave
    Commented Feb 28, 2022 at 22:22

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