I recently discovered the concept of fractal mazes from this question about running mazes without maps, and I'm incredibly interested, as I think it'll fit the unsettling tone I'm going for in my current campaign beautifully.
However, I'm the first to admit that math is my absolute weak spot, and fractals often just make my brain hurt. I'm not asking for advice on how to run a maze, I think I have it figured out, but I'm trying to confirm that a fractal maze is inherently unsolvable by regular means (meaning, by just walking through the maze to the end like you normally would).
If it makes a difference, the maze I'm using as a model is this one, screenshotted in case of link breakage:
However, I would prefer to clarify more generally regarding fractal mazes: Can they actually be solved?