I would like to know how the rules for the Cleric's Turn Undead ability have changed between D&D editions. I don't own or have access to all the rule books for the various editions, so I'm curious how these rules have evolved over the years. I believe in earlier editions, Clerics could use this ability an unlimited amount of times per day. This seems to have changed to be more limited in scope and ability based.

Specifically I'm look for:

  • Frequency: How often can a Cleric use Turn Undead per day, per encounter, per creature?
  • Effect: How does Turn Undead affect the creature?
  • Strength: What dictates the strength of the ability?
  • 1
    \$\begingroup\$ Now that this is scoped to D&D, I think it's answerable. Reopened. \$\endgroup\$
    – mxyzplk
    May 7, 2012 at 2:08
  • 2
    \$\begingroup\$ Reposting my deleted comment as I feel it still applies and this question is not up to our standards. (It could easily be fixed by stating what problem you are trying to solve) -- I don't understand what problem this question is solving. Perhaps you could state that explicitly? As our faq notes, "You should only ask practical, answerable questions based on actual problems that you face. Chatty, open-ended questions diminish the usefulness of our site and push other questions off the front page. " \$\endgroup\$
    – Pat Ludwig
    May 7, 2012 at 3:20
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    \$\begingroup\$ What an odd question to pose. Why are you asking? Are you writing an article on the subject? Or are you trying to decide which edition to play, and this is the crucial point? Or what? \$\endgroup\$
    – thomax
    May 7, 2012 at 11:55
  • \$\begingroup\$ Further discussion about validity of this question should be directed here: meta.rpg.stackexchange.com/questions/1472/… \$\endgroup\$
    – mxyzplk
    May 7, 2012 at 12:25

1 Answer 1


Starting with the poll at the bottom of Turning and Churning, it appears that Turn Undead was essentially the same through D&D, AD&D, and 2nd Edition D&D, with changes for 3rd and fourth edition.

Looking then at the Advanced Dungeons & Dragons® Player's Handbook Turning Undead Section we see the baseline rules for that edition.

If the number rolled is equal to or greater than that listed, the attempt is successful. If the letter "T" (for "turned") appears, the attempt is automatically successful without a die roll. If the letter "D" (for "dispel") is given, the turning utterly destroys the undead.

Also D&D Class Roles – The Cleric covers the significant differences between the cleric class in general and states:

At higher levels, clerics used to be able to use their turn undead features against demons and other evil outsiders

For 3rd edition we can simply look at the SRD:Turn or Rebuke Undead. General changes are that demons and other evil outsiders are no longer mentioned and the table has been significantly simplified to include simply the resulting number of hit dice turned or destroyed.

If you have twice as many levels (or more) as the undead have Hit Dice, you destroy any that you would normally turn.

Wikipedia also provides some information on the difference in the cleric class across editions and in 4th edition

clerics possess the "Channel Divinity" class feature and can use it for multiple functions, including Turn Undead


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