This answer states that Margaret Weis "owns" Dragonlance, and that she "won the rights to Dragonlance in a court battle." Is this accurate? I could not find any details of such a court battle, or indeed anything corroborating the assertion that Weis owns Dragonlance, from searching the Internet. Or does Wizards of the Coast still own Dragonlance?

Note that a license to produce products using an IP, and the IP itself, are two different things.

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    \$\begingroup\$ Who owns rights to a significant piece of IP can quickly become enormously complicated and can change both quickly and without public notice. If you are just curious, RAJ's answer looks like a good summary. If the answer matters, you may wish to consult a qualified IP attorney to research the question. \$\endgroup\$ – TimothyAWiseman Mar 14 '19 at 20:54

Updating this as I find additional information.

As to your first question, who owns the Dragonlance intellectual property, that appears to have always been Wizards of the Coast. According to Tracy Hickman, the co-author of the core trilogy:

We were not unique in this: everyone working at the company at the time was under similar constrictions. We were being paid to create and play games and it was a condition of that employment that we hand over our rights to our creations. Those rights were sold as part of the purchase of TSR, Inc. by Wizards of the Coast and then subsequently owned by Hasbro when they acquired the company as a subsidiary.

As to your second question, regarding a court battle between Weis and WotC, I was unable to find any mention of such a case. The closest I found was this:

Wizards continued to publish Dragonlance novels throughout the ‘00s, but they opted not to release additional gaming books. Instead, they licensed those rights out to Weis’s own company, Margaret Weis Productions (originally: Sovereign Press). The result was the most prolific period of Dragonlance publication since the early ‘90s.

According to Wikipedia, those licensing rights reverted to Wizards of the Coast in 2008.

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  • \$\begingroup\$ constrictions can be rules and other factors that limit what you are able to do, so it also works in that sense.collinsdictionary.com/dictionary/english/constriction \$\endgroup\$ – Sarriesfan Mar 14 '19 at 20:16
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    \$\begingroup\$ I don't believe that granting Weis's company a license to produce Dragonlance-related materials is the same thing as relinquishing the IP to Weis. \$\endgroup\$ – mdrichey Mar 14 '19 at 21:42
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    \$\begingroup\$ Licensing is not in any way relinquishing \$\endgroup\$ – Dale M Mar 14 '19 at 22:10
  • \$\begingroup\$ As far as I can tell they just licensed it to her for several years and then did not renew the license, which is very different than "relinquish[ing]" it. It may well be that the licensing deal was part of settling some sort of legal dispute with Weis over it (Hackmaster was given a D&D license to settle a legal dispute over Knights of the Dinner Table) but I know no actual evidence of this. \$\endgroup\$ – Benjamin Olson Mar 15 '19 at 3:18

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