My GM and I have a definite disagreement over the text of the Stored Energy modifier in particular - the text in English is as follows.
If the object is itself has stored energy (via Zeon Container), the user may use its contained energy to cast the spells it contains. The transfer rate is 50 Zeon points per Combat Turn. The item gathers energy as if it was a spellcaster with Magic Accumulation 50. (Prometheum Exxet, 28, emphasis mine.)
Is his reading, that the item does not have Zeon regeneration just because it has magic accumulation, correct, or is my reading, that "as a spellcaster" includes ZR, MA, and...such, correct? Additionally, do any other modifiers seem to give an item ZR of its own? (I ask because I want to create items that work by themselves, and having no ZR on any of them quite handily precludes that save for reaching to the 'GM fiat' table.)