I am an experienced DM, having run a number of campaigns with the same group of players. We're all in middle school. I'm currently running a campaign that I made myself for D&D5e. Recently, my players have gotten a lot more disruptive, and a lot less interested in the game. They say they want to replace me for someone else because they say that my campaign "sucks".

The players say that my campaign is bad because I cannot describe what going on in battles and that my settings go from one place to another which they don't like. They've only gone to two places.

The players might not like my description skills but I never get a chance to finish the descriptions because they are messing around. I want to know how to get my players interested again so that maybe I can save my campaign from being replaced. Hopefully if they start paying more attention they'll realize that my campaign is really fun or at least they can give me better feedback on what's bad about it.

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    \$\begingroup\$ I'm sorry you are dealing with this, but this isn't really an answerable question here. I think you do have an issue regarding your interaction with your players and that could be a better question to ask. We could try to answer "My players don't seem to enjoy my campaign, how can I talk to them about improving it?"' \$\endgroup\$ – NautArch Mar 26 '19 at 17:16
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    \$\begingroup\$ Can you give a more specific example of a situation that went wrong? \$\endgroup\$ – PJRZ Mar 26 '19 at 17:20
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    \$\begingroup\$ If you do ask my recommended question, I'd also suggest adding more specific details on interactions that have gone poorly as that can give us insight into how to respond. \$\endgroup\$ – NautArch Mar 26 '19 at 17:20
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    \$\begingroup\$ continue this discussion in chat: chat.stackexchange.com/rooms/91565/dm-criticism \$\endgroup\$ – NERDmaster Mar 26 '19 at 17:58
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    \$\begingroup\$ Possibly related on How does GMing a game for middle schoolers differ from older and younger players? \$\endgroup\$ – NautArch Mar 26 '19 at 19:25