I'm planning a campaign with a specific backdrop-the characters are employees of a certain organization and this is their first day on the job. The organization and the job will no longer actually exist by the end of that round or the next. However on that first day, I was planning on their taking orders and receiving orientation from a program coordinator (i.e. their manager). What are some ways I can make the orientation/first day engaging enough that it doesn't just come across like a scripted one-man cutscene?
Point of Clarification
In a kingdom that is crumbling, in a province roiling with insurrection, the players are members of an NGO funded by developed, more stable kingdoms, empires, dominions, etc. Their initial posting is at a school in the capital of the province. The program coordinator is a necromancer with administrative powers over the NGO's education program in the capital. She has a limited remit for intervention and has to frequently navigate the NGO's fraught relationship with the King, the provincial military administration, local leaders, and the potential nexus of an insurrection that is one stupid move away from popping off. The players answer to this character in a similar way that the members of the Ring Fellowship did to Gandalf in LoTR. Up to a point, anyways.