I'm new to D&D. I've read certain answers to questions similar to mine, but I wish further clarification.

Can I, as a Winged Tiefling, fall onto an opponent as part of an attack? And more specifically, does the distance I fall deduct from my movement distance tally?


I have a speed of 30 feet, and I'm 15 feet over an opponent. I wish to fall onto him, using my body weight as a weapon. I then want to move 15 feet, cast a spell as an action, then move 15 (or Dash 30) feet as a Bonus Action and cast a Cantrip.

Would the falling 15 feet, as it's unwilling movement, cost me movement, thus removing the second part of my movement phase?


Falling does not use up your movement speed, no.

However, be aware that rules-as-written you're going to take bludgeoning damage when you land (1d6 per 10 feet of falling). If you're falling very large distances, you descend 500 feet per round.

I don't believe there are explicit mechanics for handling deliberately falling onto a creature, you'll have to work that out with your DM.

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    \$\begingroup\$ You also fall prone, which is relevant for wanting to move away. \$\endgroup\$ – Exal Mar 30 '19 at 17:14
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    \$\begingroup\$ Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. It may also be worth addressing OP's other apparent misconceptions around action economy and casting multiple spells in a turn. \$\endgroup\$ – V2Blast Mar 30 '19 at 19:03
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    \$\begingroup\$ It would be worth backing up the (correct) assertions in this answer with relevant quotes from the rules. \$\endgroup\$ – illustro Mar 30 '19 at 19:54
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    \$\begingroup\$ @illustro (or just page cites) \$\endgroup\$ – nitsua60 Mar 30 '19 at 20:12
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    \$\begingroup\$ You may also want to cite that xanathars falling rules of 500' are optional. \$\endgroup\$ – NautArch Mar 30 '19 at 21:22

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