-1
\$\begingroup\$

A friend of mine is in a game I'm DMing. I've allowed homebrew, so now he's using complicated and weird classes to get an edge.

How can I solve this without killing and or banning his character and homebrew from the game?

\$\endgroup\$

closed as too broad by V2Blast, Quentin, Geoffrey Brent, Tiggerous, NathanS Apr 27 at 9:34

Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.

  • 1
    \$\begingroup\$ Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. What, if anything, have you already tried in order to solve the problem? Also, have you simply allowed all homebrew with no restrictions, or only allowed it on a case-by-case basis? \$\endgroup\$ – V2Blast Apr 27 at 4:04
  • 5
    \$\begingroup\$ It might help us answer the question if we knew some details about the homebrew. What about it is causing problems? And how are those problems ones that are reducing the fun for you or your players? \$\endgroup\$ – Gandalfmeansme Apr 27 at 4:22
  • \$\begingroup\$ i agree with gandalf that an actual copy of the home brew in question would produce more nuanced responses \$\endgroup\$ – Tristian Apr 27 at 10:06
  • \$\begingroup\$ I think the question is more "How do I decide which homebrew to allow without just allowing anything someone thinks looks cool" or "I let a player use a homebrew class that's too powerful, how do I tell them I need to change it without them feeling bad" than "how do I balance this homebrew". \$\endgroup\$ – Jack V. Apr 30 at 8:19
6
\$\begingroup\$

The easiest solution is simply not to allow homebrew anymore. Homebrew classes lack editorial and quality control and allowing your player to use any of them can get you arbitrarily broken characters. Tell your player their character is not the kind you wanted in the game, is adversely affecting the enjoyment and courteously ask them to create a new one or port the character to official classes.

A laborous alternative is to allow homebrew classes only after quality checks. Spotting broken combinations in advance requires a high degree of system expertise, so it is best to agree with the player that any homebrew character options can be changed retroactively if its features conflict with the expected gameplay.

\$\endgroup\$
-4
\$\begingroup\$

Create specific counters.

Unless he is using something extremely broken his character will have some deficiencies. Is there a saving throw his character is bad with?

What are the edges the character has? Throw him up against challenges the character doesn't have an advantage for.

\$\endgroup\$
  • \$\begingroup\$ This is a sure fire way to sow enmity with your players and make them hate the game, in my experience. \$\endgroup\$ – Paul Apr 27 at 13:02

Not the answer you're looking for? Browse other questions tagged or ask your own question.