I'm DMing one shot for my little sister's birthday with my family. I had the idea that at the end of the game, we can give her presents to her similarly to how I usually give players a reward at the end of a session or plot. It doesn't have to be complex, but I'd like something in the plot to involve or "cause" her getting her presents.
Basically: How can I incorporate real presents into a session as loot and have it make (some) sense in game that the loot is her birthday presents?
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