There are many properties that trigger after teleportation in 4e. Is it possible to activate a teleport power and choose the distance teleported to be 0 squares? (effectively teleporting in place?)
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1\$\begingroup\$ I feel like invoking the sack of rats clause might be appropriate here. \$\endgroup\$– wax eagleJun 21, 2012 at 19:26
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\$\begingroup\$ Could you please explain the reason you'd want to do this? To break a grab? \$\endgroup\$– F. Randall FarmerJun 21, 2012 at 19:37
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2\$\begingroup\$ @F.RandallFarmer best guess: he's trying to use something the triggers off a teleport, but wants to remain in current position. \$\endgroup\$– wax eagleJun 21, 2012 at 19:58
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\$\begingroup\$ Why would you want to do this? \$\endgroup\$– DForck42Jun 22, 2012 at 15:26
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\$\begingroup\$ There are a number of things that trigger on teleport, but I may not want to give up my position. As a pixie, I'd quite like to be able to teleport "within the same square" \$\endgroup\$– Brian Ballsun-StantonJun 22, 2012 at 16:36
1 Answer
No
Though it is not explicitly called out, there is a preponderance of wording that suggests you must chose a destination space other than the current one.
Teleportation[ddi]
... A teleportation power transports creatures or objects instantaneously from one location to another.
From one location to another. Strike 1 - Seems to exclude the same location - but depends on grammatical set theory. :-)
... Instantaneous: Teleportation takes no time. The target disappears and immediately appears in the destination that the teleporting creature chooses. The movement is unhindered by intervening creatures, objects, or terrain.
Blocking isn't a problem.
... Destination Space: The destination of the teleportation must be an unoccupied space that is at least the same size as the target.
Strike 2 - The destination space is occupied - by you.
... Immobilized or Restrained: Being immobilized or restrained doesn’t prevent a target from teleporting. If a target teleports away from a physical restraint, a monster’s grasp, or some other immobilizing effect that is located in a specific space, the target is no longer immobilized or restrained. Otherwise, the target teleports but is still immobilized or restrained when it reaches the destination space.
Assuming Teleport 0
is being used to escape restraint, this is Strike 3: You aren't teleporting away from restraint, so your are still restrained.
Despite all that, I imagine many DMs would house-rule otherwise, and I might be one of them.