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How do you keep the one very experienced player from offering advice during encounters, combat, etc.? Hes a great player, knows his stuff extremely well, but can't seem to keep his mouth shut, even when his character is not present for meetings, combat, etc. I have found giving him gummy bears works to keep his mouth occupied, but would like other options.

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    \$\begingroup\$ This seems like a system-agnostic "problem player" kind of question, right? \$\endgroup\$ – divibisan Aug 27 '19 at 16:23
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    \$\begingroup\$ @divibisan Could be for sure, but knowing the system could also potentially help focus the answers. For example, some systems are much more combat focused than others and that can have an effect on the weight that combat and combat-choices are intended to be given. \$\endgroup\$ – Rubiksmoose Aug 27 '19 at 16:24
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    \$\begingroup\$ Is this a problem to your other players, or does it just annoy you/the GM? I think you can expand on what is the actual problem is/why it is a problem. How is giving advice hurting the game for you (the group)? \$\endgroup\$ – Someone_Evil Aug 27 '19 at 16:26
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    \$\begingroup\$ @James Welcome to RPG.se! I put this question on hold because it looks like we have other questions that are asking the same thing and should give you an answer. If the linked questions don't answer what you want, please edit the details the make your question different into your question. Please let me know in the comments if you have any questions or confusion. \$\endgroup\$ – Rubiksmoose Aug 27 '19 at 16:34

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