I know it’s a stupid question, but allow me to explain. I’m a DM with a group of players who all learned how to play at the same time about a year ago, (me included). We got off to a rough start and still don’t know all the rules, but it’s D&D 5e by the way. And we’ve always played in the way that you can use hit dice to heal like you’re supposed to on rests, however, we’ve done something else as well.

  • I’ve always allowed my players to add their hit die rolls to their damage rolls on successful attacks.

    Is this a thing?

I’m pretty sure I read it somewhere, but could not find anything about hit dice for damage in any rules. If I just didn’t look for it good enough, my apologies. But if I’m just crazy and thought of some really cool homebrew rule, then I’d still like to know for future reference in Adventurer's League and stuff.


No, it's not a thing: hit dice don't do damage

Hit dice are used to calculate hit points and healing.

Hit Points and Hit Dice
Your character’s hit points define how tough your character is in combat and other dangerous situations. Your hit points are determined by your Hit Dice (short for Hit Point Dice). (Basic Rules, (p. 8))

Damage comes from weapon damage dice and modifiers. See page 48 in the Basic Rules (Free to down load at WoTC) or the PHB (p. 149).

Damage rolls
Each weapon, spell, or harmful monster ability specifies the damage it deals... When attacking with a weapon, you add your ability modifier - the same modifier used for the attack roll - to the damage. (p. 196 PHB)


Great Axe: 1d12 + Strength Mod.

With a strength of 16, that means a Great Axe does 1d12+3 damage.

Hit dice and hit points are about how much damage the character takes before dying or being knocked out, or about how to heal. Nothing to do with adding damage in combat.

  • 3
    \$\begingroup\$ Gotta say though, it's an intriguing house rule. Much more balanced at lower levels than higher, though \$\endgroup\$ – NautArch Oct 15 '19 at 0:45
  • 2
    \$\begingroup\$ @NautArch Barbarians FTW! :) \$\endgroup\$ – KorvinStarmast Oct 15 '19 at 0:46
  • 1
    \$\begingroup\$ The concept could certainly work as the basis for a new barbarian or fighter subclass! \$\endgroup\$ – PJRZ Oct 15 '19 at 7:38
  • \$\begingroup\$ @PJRZ I'd like to see that home brew concept if you have one in mind. \$\endgroup\$ – KorvinStarmast Oct 15 '19 at 11:27
  • 1
    \$\begingroup\$ @Wyrmwood our last session was fast and furious. when the dust settled, we were still standing. Woot! \$\endgroup\$ – KorvinStarmast Oct 15 '19 at 21:29

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