Does the silent image spell require the caster to actually have visual contact with the area they want to place the effect on?
Or, is the 60-foot radius all that matters, even if it is behind a wall?
To be even more specific,
- What about if it is a 15-foot area in a location in range that you have seen before but is now out of sight?
- What about when on your turn you have visual contact with an enemy in a certain area, then move behind some cover and then you wish to place the illusion area around the enemy and within the 60-foot range?
I am asking because I have seen other illusion spells' descriptions that specify that you must see where you place your spell. Silent image doesn't specify whether the sight component is or isn't required.
All spells require an unobstructed path from caster to target.
Spells that say "that you can see" require the caster to be able to see the target, in addition to an unobstructed path. If the spell does not say "that you can see" then there is no requirement for the caster to see the target.
Background behind the question
You always need a clear path to target a creature with a spell.
A creature behind total cover cannot be targeted.
But, you don't necessarily need to be able to see them, just that the travel path is clear such as a thick fog (unless the spell specifies that you need you see the target).
The example of a glass window is brought up: no you cannot target something through glass, even if you can see them; the glass provides total cover.
There are spells that create exceptions to the above: such as Sacred Flame, which specifies that it gains no benefit from cover for the saving throw(such as from half, or 3/4 cover), but also that total cover does not protect them.
So for example, Sacred Flame CAN target someone through a clear window, but not through a thick fog."
A spell does not need line of sight, unless it says so.
All spells require an unobstructed path from caster to target.
Spells that say "that you can see" require the caster to be able to see the target, in addition to an unobstructed path.
If the spell does not say "that you can see" then there is no requirement for the caster to see the target. They still need the unobstructed path.
In this episode of the Official D&D Podcast, Jeremy Crawford specifically calls out a closed window (at about 34 mins) - and says it blocks casting.