In Waterdeep: Dragon Heist, players can access a zone known as Kolat Towers. The map (on p. 151) is drawn strangely though.
It seems like the 2nd floor is not aligned with the 1st floor. Not very usual, I think. I'm building the map in 3D for my Halloween session later this week, and I'm unsure if I should build something like this
(notice how the stairs position on K4, misaligned with the stairs position in K6). The other option would be to redraw the map so the walls and stairs align.
Is this map drawn correctly, and the walls are unaligned (therefore I just need to slightly reconfigure some stairs between K4 and K6), or did designers just brainfart half-way through floors, and it would be better to remake the map?
To clarify, it's perfectly possible that the castle has floors with different orientations and the stairs are just 5ft to the side, a small mistake. I'm just confirming that I'm not doing something wrong that will later screw me when I'm half-way through my model.