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Rakshasas are good infiltrators because of their at will disguise self. But they should sleep sometimes.

The problem is that this spell lasts for only one hour.

They have no any special wording like undeads or constructs do:

Undead Nature. A wight doesn't require air, food, drink, or sleep.

So it presumes they do need to sleep.

How can a rakshasa hide their true form from possible observers when they are sleeping?

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    \$\begingroup\$ What makes you think they do hide their true form? \$\endgroup\$ – black_fm Nov 20 at 12:38
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    \$\begingroup\$ Not sure why this has been voted to be closed as opinion-based, this doesn't seem to be asking for opinions at all. \$\endgroup\$ – NathanS Nov 20 at 12:47
  • \$\begingroup\$ @black_fm Rakshasa is described as infiltrator type characters. Also I need to use it as hidden BBG. \$\endgroup\$ – Ohar Nov 20 at 12:50
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    \$\begingroup\$ An infiltrator type character does not imply this character is able to sleep when they infiltrate. By "what makes you think he does" I mean hiding the true form when sleeping, not the sleep itself. \$\endgroup\$ – enkryptor Nov 20 at 15:19
  • \$\begingroup\$ @enkryptor I just suppose it would be very suitable for them to kill a town mayor and replace him with themselves for a long time. \$\endgroup\$ – Ohar Nov 21 at 1:28
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It is likely that any Rakshasa, especially one that's advanced enough to be the BBG, will be experienced and aware of the limitations on their abilities and at least moderately wealthy. As such they should not be caught off guard by turning back to themselves when sleeping and should be able to easily afford a private room whenever they travel. With a 20 CHA they're unlikely to lack "companionship", thus providing an in game reason to prefer having their own quarters even when traveling (something like, "I'm not an exhibitionist about Everything!").

The main challenge would be IF they want to travel with the party while in the wilderness, then they'd need to bring their own, private sleeping accommodations or have a way to extend the Disguise Self spell.

  • Make the Rakshasa a spellcaster with a unique spell for security. As an example, I played in a game where the Wizard researched a way to sleep more securely in the wilds and came up with the following spell:

    Part of the Scenery - 2nd-level illusion, duration 9 hours, Self only; Causes target to appear as a log, boulder, bush, or other commonly found item in the local terrain so long as they remain where they are (waking up didn't end the effect but rising from sleeping position would).

    The spell wasn't much use versus animals who rely on scent rather than sight, but versus a late night bandit raid it turned out to be a life saver.

  • Give the Rakshasa a one-man tent which acts as Leomund's Tiny Hut for whomever puts it up. This is really powerful (lots of privacy for the individual, no pesky intrusions) but could be the source of some intra-party contention ("I'm severely wounded, so why do YOU get the secure sleeping arrangements?!?").

  • Give the Rakshasa an attuned ring which suspends the countdown timer for one 1st-level illusion spell while the wearer is unconscious.

    The Rakshasa is, after all, a very dangerous creature and giving it a unique item isn't at all out of the question AND the unique items/spells make great rewards when the group defeats him (or extra reasons to try and hunt him down if he escapes). Just be sure that the item or spell is one you're willing to let your players keep and use BEFORE putting it on the players' radar.

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Provided that the Rakshasa Sleeps for More than 1 Hour, He Doesn't

Disguise Self Lasts 1 hour. It needs to be kept up for a Rakshasa to hide its form. Thus, if the Rakshasa is unable to cast Disguise Self at least every hour for any reason, it is unable to hide its form.

Does the Rakshasa Need to Sleep at All?

The Rakshasa is a fiend. While a Rakshasa is not immune to the unconscious condition, there is no rule or piece of fluff that I am aware of indicating that a Rakshasa needs to sleep. They are immune to the Sleep spell via their magic immunity.

That said, skeletons are also not immune to the unconscious condition, and it's fairly obvious that they don't need to sleep. Ditto for Solars, Balors, Empyreans, Ghosts, Golems, etc. I think this is another case of 5e being "rules-light" and relying on the DM to make some common-sense calls. Again, if you rely on the letter of the rules, I think you and your players will be disappointed.

In prior editions (including 3 and 3.5), Rakshasas were outsiders and explicitly did not sleep. So there's that.

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    \$\begingroup\$ Agree that 3.X had better format for creature types as in all x had y unless otherwise noted. However, the fact that specific monster traits indicate there is no need for sleep indicates by default that "sleep" (hate trance so ignoring that lunacy for now) is required by any that don't have that trait. They are spirits though according to the text and by legend they are more like vampires so personally I would say they don't but the MM alludes that they should. But it wouldn't be the first time a dev made an error in the text. \$\endgroup\$ – Slagmoth Nov 20 at 15:14
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    \$\begingroup\$ @Slagmoth I sorely miss 3.5E's codification of certain things... where as 4E's codification of everything was too much. The pendulum swung back too far for 5E. \$\endgroup\$ – T.J.L. Nov 20 at 18:43
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    \$\begingroup\$ Skeletons clearly have a trait saying they don't need to sleep. Rakshasa's don't, so they do they need to sleep. \$\endgroup\$ – NautArch Nov 20 at 20:44
  • \$\begingroup\$ @NautArch Not "requiring" sleep doesn't mean that they "can't" sleep or that they're immune to the Sleep spell RAW. \$\endgroup\$ – James Nov 20 at 23:36
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    \$\begingroup\$ @james creatures can opt not to sleep, and suffer any consequences for doing so (like exhaustion). \$\endgroup\$ – NautArch Nov 20 at 23:43
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He doesn't (as written)

Except by taking the obvious choice of ensuring he sleeps in his own space, preferably behind a locked door.

Rakshasas do make good spies and infiltrators, but not necessarily on long-term missions where they may find themselves needing to bunk up with someone else. Unless that other person has been charmed, blackmailed or persuaded by other means to keep a secret!

Of course, as a DM, you are free to use other means at your disposal, such as granting the rakshasa a magical item that extends the duration of their disguise self spell or simply provides a similar permanent effect while worn.

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