0
\$\begingroup\$

Okay let’s take cat folk for example they have an alternate racial trait called cats claws which give a 1d4 claw attack. Then take a look at abyssal bloodline bloodrager and I just realized how awkward that is to say. Anyways the bloodrager gives a a claw attack that deals 1d6 for medium creatures from the get go. So that begs the question which source of claws wins? Granted these are just examples that I noticed first there’s probably other ones out there that I’m not aware of.

\$\endgroup\$
  • \$\begingroup\$ Yep it’s a duplicate. \$\endgroup\$ – Mage in the Barrel Dec 2 '19 at 14:07
0
\$\begingroup\$

The abyssal bloodline claws are not "always on", so if you are not actively using your bloodline claws, there is no issue: you use your racial set.

When you are using the bloodline claws; they override the racial ones, effectively increasing your claw damage from d4 to d6.

This is different when you have more than 2 pair of arms, one of which has natural claws. In that case; the class claws apply to non-clawed arms, indeed granting more attacks

\$\endgroup\$
  • 1
    \$\begingroup\$ "When you are using the bloodline claws; they override the racial ones" Nitpicking: you take the most advantageous set of claws, they do not "override" it. So if you were to get a natural attack with a lower hit dice than one you already possess, you'd use the hit dice you already had. \$\endgroup\$ – Nyakouai Dec 2 '19 at 11:41

Not the answer you're looking for? Browse other questions tagged or ask your own question.