2
\$\begingroup\$

Objects are not creatures.

(We will ignore the undefined question of corpses....)

The object needs to remain an object, if possible. Polymorph is not an option, regardless, due to a requirement of not actually turning the object into a creature. The idea is to make it a valid target without actually changing it into a creature - it needs to remain an object.

Are there any methods which can cause an object to temporarily count as a creature for the purpose of targeting it with an effect that targets creatures?


The context is that we are trying to target an object wth a destructive effect that does not affect objects, while attempting to avoid the potential moral, ethical, and or religious / alignment factors inherent in changing an object into a creature then destroying / killing it.

\$\endgroup\$
5
  • \$\begingroup\$ So you want it to be both an object and a creature at the same time? \$\endgroup\$
    – J. Mini
    Dec 8, 2019 at 1:20
  • 1
    \$\begingroup\$ Context would be useful. For example, is there a reason polymorph any object doesn't work? That should let a wizard turn a dude into an ottoman or a carrot or whatever long enough to put on the piece of furniture or the vegetable or whatever a symbol of stunning or a teleportation circle; then it's just a dispel magic and the dude has new cool magic tats. (That's not a stealth answer but me acknowledging the expertise the asker's demonstrated in the past; PAO seems too obvious to be an actual solution—I'm more interested in the question adding context.) \$\endgroup\$ Dec 8, 2019 at 3:02
  • \$\begingroup\$ In short we are trying to morally and ethically destroy an object with an effect that doesn't target objects... see updated question for details. \$\endgroup\$
    – nijineko
    Dec 9, 2019 at 4:09
  • \$\begingroup\$ You should specify you require it to not actually become a creature, otherwise making it one (e.g. via animate objects) is the best answer. \$\endgroup\$ Dec 9, 2019 at 4:54
  • \$\begingroup\$ Updated as per your suggestion \$\endgroup\$
    – nijineko
    Dec 13, 2019 at 17:10

1 Answer 1

5
\$\begingroup\$

Animate Objects is capable of giving objects creature status. http://www.d20srd.org/srd/spells/animateObjects.htm

\$\endgroup\$
3
  • 2
    \$\begingroup\$ The MM says, "Anything with no Wisdom score is an object, not a creature" (312). Animated objects have Wis 1. (Once the animate object spell ends, though, they'll be objects again.) \$\endgroup\$ Dec 8, 2019 at 3:06
  • \$\begingroup\$ @Hey I Can Chan I'm confused by your comment. The OP asked about temporarily counting as a creature. \$\endgroup\$
    – kent
    Dec 8, 2019 at 15:29
  • 1
    \$\begingroup\$ The question says, "The object needs to remain an object, if possible.… The idea is to make it a valid target without actually changing it into a creature." When the object is subject to the animate objects spell, the object becomes a creature. Like the polymorph any object spell, when the spell's duration expires the subject will be what it was originally, but the asker wants the subject to be simultaneously both object and creature, which may be impossible. (Although this is 3.5, so there's probably a way somewhere.) \$\endgroup\$ Dec 8, 2019 at 16:14

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .