So, I'm rather new to exalted, playing in my first campaign, and I have the sneaking suspicion I'm doing something very very wrong.
My first character was an earth aspect (We're all playing dragonblooded) built like a tank- physical stat main, with three ox-body charms. I was enjoying him,and it seemed like he was doing okay in the first few group fights. Then I wound up seperated and slightly wounded (got kicked through a barn door, which was actually kinda cool) and sorounded by six extras. I figured I'd just deal with them and rejoin the main fight. Not so- the lot of them just wore me down and beat me to death. The rest of the group managed to win the main fight, then avenge me, and blamed it on bad rolls. (To be fair, the dice did hate me.) My second character was a wood aspect archer, and made it his goal to stay as far from groups as he could. That worked fine for a bit, until I wound up so far back from the main party that another batch of extras plus one heroic mortal showed up and took me to incapacitated before anyone could reach me.
I was under the impression Exalts were functionally demigods, divinely powered and stronger than any mortal man- And then a bunch of angry farmhands beat me to death with improvised weapons. Is there some 'obvious' thing you build in a character I'm not seeing (like making sure you have a decent AC in D&D, or making sure to have a decent athletics or other blocking skill in FATE) or am I vastly overestimating my power compared to mortals? I don't need to be Rambo compared to other exalts, but I keep thinking I'll be able to deal with a halfdozen mortals.
I think the idea of the game is interesting, and enjoy playing with the group, but this is irritating me.