I'm trying to build a character that has incredible powers of sight, using her Extended Senses (Vision). She uses firearms in battle. I kinda wanted to simulate her efficiency in shooting at great distances with ease, but I got stuck in some rules.
Ranged attacks have three ranges: short, medium and long, each one giving different modifiers based on the distance to hit the target.
A ranged effect has a short range of (rank x 25 feet), a medium range of (rank x 50 feet) and a long range of (rank x 100 feet). Ranged attack checks at medium range suffer a –2 circumstance penalty, while ranged attacks at long range suffer a –5 circumstance penalty.
Extended Vision would be a reasonable choice, but it seems to just affect Perception checks and not ranged attacks. I could use the Extended Distance Extra, but it seems that I would need to apply it to each weapon, or at least for a container of powers. Shouldn't Extended Vision affect the range for ranged attacks?