Pretty self-explanatory. Try to keep it under CR 5 tough. It is for bottled oozes, as per the alchemist discovery.

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    \$\begingroup\$ Are you the GM? If not, I would make sure they accept that Bottled Ooze allows you to choose templates, as well any any template you would choose to add. Also, based on your other question's use of Gelatinous Cube, are you sure you want to-hit and not a bonus to it's Reflex DC? Engulf requires no attack roll. \$\endgroup\$ – Ifusaso Feb 1 '20 at 17:35
  • \$\begingroup\$ i asked the question. He is still thinking about it. Yeah bonus to the reflex DC could be useful but i won't use only gelatinous cube. I'd like to summon combat oozes too, and the cube might fail it's engulf \$\endgroup\$ – anonyme Feb 1 '20 at 17:49

Provided the GM actually allows you to add templates to your oozes (which you should make sure of first), the Advanced Simple Template might be what you're looking for. It's my go-to solution for upgrading monsters slightly on the fly:

Quick Rules: +2 on all rolls (including damage rolls) and special ability DCs; +4 to AC and CMD; +2 hp/HD.

Rebuild Rules: AC increase natural armor by +2; Ability Scores +4 to all ability scores (except Int scores of 2 or less)


  • Can be added to any creature (including oozes)
  • Only increases CR by 1 (which should help keeping the CR low/below 5)
  • Overall better stats, including attack rolls ("to-hit") and the reflex DC, in case you're using a Gelatinous Cube
  • No need for tons of recalculations, which allows applying the template on the fly, in case you want to experiment with many different types of oozes

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