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My friend is 2 weapon fighting a flesh golem. He has one sword that does lightning damage, and one sword that does fire damage. His right hand holds the lightning sword, and his left hand holds the fire sword.

My friend wants to attack with his left hand because lightning heals the golem. However, the DM says that because his left hand is his left hand, he can't use it as his "main" hand, and only attack with it. Is this rules as written/intended?

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2 Answers 2

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5e does not have a concept of offhand weapons, there is no defined "main hand" or "offhand". Two-Weapon Fighting allows you to take a bonus attack with a different weapon in the other hand, after you make an attack.

When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand.

During an attack action you are free to swap hands and weapons as much as you want. You can attack with your left hand as much as you want during an Attack action, but you can't attack with your left hand then use two-weapon fighting to attack with your left hand again. Which hand you use for the Attack action doesn't matter for Two-Weapon Fighting, as long as you use the other hand for the bonus-action attack.

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    \$\begingroup\$ As a slight clarification, you could note that the attacks done through the Attack action (if more than one) don't have to use the same hand/weapon either, and that the bonus action attack can follow any of these \$\endgroup\$
    – kviiri
    Commented Feb 6, 2020 at 8:47
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    \$\begingroup\$ @kviiri Wdym? A level 5 fighter can't use Extra Attack with two different weapons on different hands, right? He has to Extra Attack with the same weapon, twice, and can then use a BH to attack with the other weapon. Or am I missing something? \$\endgroup\$
    – BlueMoon93
    Commented Feb 6, 2020 at 19:53
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    \$\begingroup\$ @BlueMoon93 No, there's no requirement for them to use the same weapon on the Extra attack. (That's exactly what I wanted to be made clear) As TJL points out in their answer some game mechanics like Kensei Monk's Agile parry even necessitate it. \$\endgroup\$
    – kviiri
    Commented Feb 6, 2020 at 20:16
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    \$\begingroup\$ @kviiri This is new to me. I need to re-read the rules \$\endgroup\$
    – BlueMoon93
    Commented Feb 7, 2020 at 14:40
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Basic Stabby Stabby

The PHB has the following to say on Two-Weapon Fighting:

When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand.

There's a few key elements here.

  • The character has to take the Attack action. You can't use two-weapon fighting in conjunction with the SCAG attack cantrips (Green Flame Blade and so on), because those use the Cast A Spell action.
  • When you take that Attack action, you have to have a light melee weapon in one hand, and a different light melee weapon in the other hand. The Dual Wielder feat and Two-Weapon Fighting style can adjust some of the parameters, but neither changes the two weapons needing to be in different hands.
  • The bonus action attack (little "a") must be made with the different weapon.

There's nothing in there about left hand, right hand, main hand, or off hand, just that the two weapons are in different hands. If the character only has one attack, then clearly one attack must be with each weapon. The attack taken as a bonus action will suffer on damage if the character doesn't have the appropriate fighting style, but that's the only real difference.

Advanced Stabby Stabby

or Stabby Stabby Stabby (Stabby... Stabby...)

It gets a little more complicated for characters with Extra Attack. Disregarding Two-Weapon Fighting for a moment, there's nothing that says all of the attacks a character makes via Extra Attack have to be made with the same weapon1. It's even possible to blend in a Shove or a Grapple alongside a regular attack2.

In any case, Two-Weapon Fighting is triggered when you make an attack during your Attack action, if you've got a different weapon to do it with. For our purposes, the character has Weapon A in one hand and Weapon B in the other.

  • If the Attack action used Weapon A exclusively, the bonus action attack must be Weapon B ("in the other hand").
  • If the Attack action was Weapon A once and Weapon B once, the bonus action attack can be either. Both weapons are "in the other hand" relative to at least one attack taken during the Attack action.

With that stabbed to death, the answer to your question is...

There are no officially published rules to support your DM's position.

1Kensei Monks actually need to do this to get the most benefit from Agile Parry - punch once to trigger it, then use your (presumably better) weapon for the second attack.

2I recommend high-tier fighters with sufficient Athletics scores starting Extra Attack routines with a Shove whenever possible. The fighter gets advantage on the rest of the turn, and so does any melee ally who goes before the prone enemy gets a chance to get up. Ranged allies can find something else to shoot at (because they would have disadvantage).

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  • \$\begingroup\$ If a player states they are right handed and not ambidextrous would this have any influence on these rules, or dm choice? \$\endgroup\$
    – herman
    Commented Feb 7, 2020 at 17:24
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    \$\begingroup\$ @herman If the player wishes to declare one versus the other, that's fine, but it is purely a roleplaying or descriptive choice and has precisely zero mechanical impact; there are no rules in the book for handedness. If the DM imposes a mechanical impact on that choice, that's the DM going outside the rules as written: it is the DM creating a house rule. \$\endgroup\$
    – T.J.L.
    Commented Feb 7, 2020 at 18:01

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