Some spells have casting times of 1m (Tsunami, Conjure Elementals, etc). I am a low level caster with no access to Wish. Is there a way to prepare the spell (maybe somehow pre-cast it the day before into an item) to be able to use it in combat in a single turn?

If I'm in a defensive position, I can combine a spell with Glyph of Warding. But the Glyph can't move too far, so it won't work if I'm storming the enemy castle and I need my trusty elementals. Spell scrolls and Rings of Spell Storing also maintain the spell's casting time, as far as I know. Sorcerers can only quicken 1 action to 1 bonus action.

What other options are there?

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    \$\begingroup\$ Are you interested in methods that apply generally to any spell or also things like a magic item making an exception to the required casting time of one specific spell? \$\endgroup\$
    – Medix2
    Apr 18 '20 at 14:17
  • \$\begingroup\$ @Medix2 I was looking for general methods, given that I don't have a particular spell in mind \$\endgroup\$
    – BlueMoon93
    Apr 18 '20 at 16:35
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    \$\begingroup\$ You do realize that the casting time is meant to balance powerful spells, and this the very reason that ways to bypass this casting time are (1) unlikely to be found and (2) may not be appreciated by your party/DM. At the very least, should you find any work-around, I'd very much recommend talking to your DM about it -- they may prefer you do without -- or be prepared to face foes using the work-around. \$\endgroup\$ Apr 19 '20 at 14:28
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    \$\begingroup\$ @MatthieuM. DM approves this. We were discussing ways for the Wizard to use Conjure Elementals, and DM suggested we looked into options like this. \$\endgroup\$
    – BlueMoon93
    Apr 19 '20 at 14:38

A 10th-level Wizard of the Chronurgy Magic Arcane Tradition from Explorer's Guide to Wildemount gets this as a class feature, with the Arcane Abeyance feature allowing them to condense a spell of 4th level or lower into a mote that lasts for an hour and can be unleashed with an action, once per short rest.

This wouldn't work for either of the spells you mention, though, since they are 8th and 5th level.

(I suspect any more general mechanisms to do this more generally are rare, nonexistent, or very hard to get in RAW, given that WotC apparently felt the need to constrain to "4th level or below" and "you can only save it for one hour" to make this balanced.)

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    \$\begingroup\$ Haha you just suggested something from Explorer's Guide to Wildemount is balanced! \$\endgroup\$
    – SeriousBri
    Jan 12 at 9:13
  • \$\begingroup\$ @SeriousBri: Yes. I did. \$\endgroup\$ Jan 12 at 19:13

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