Due to plot reasons, I'm entering a Curse of Strahd Campaign where I know in advance that my Paladin will eventually be wielding the Sunsword.
The Sunsword is essentially a Sun Blade; a magic longsword with the Versitile and Finesse properties, and if the wielder is proficient with shortswords or longswords they are proficient with it.
The current party comprises of a front-lining Bear Totem Barbarian, a pacifist Cleric of the Life Domain, a Battlemaster Fighter (hand crossbow build), an Assassin Rogue, and a School of Divination Wizard (blasting/battlefield control, depending on the day).
How can I optimise my Paladin for optimal damage with the longsword/rapier over three combat encounters (each with five rounds), so that I can compete with the other min-maxers in my party?
- Starting ability scores determined by point buy.
- All PHB races except Dragonborn and Tieflings are permitted.
- The character must be a 10th level Paladin
- Feats are permitted.
- The character must primarily use a longsword or rapier.