I'm having a hard time coding an anydice script to show what I want.
Let me contextualize the mechanic I'm trying to simulate:
You roll a POOL of d10 against a TARGET number. If at least one die from the POOL is equal to or higher than the TARGET, the roll is a success. The count of such dice is the degree of success, but that isn't my focus at the moment.
I'd like to have a graph for the chances of success of various POOLs of different sizes up to 10 (1d10, 2d10, 3d10...10d10) against different TARGETs from 2 to 10 (2, 3, 4... 10).
The caveat is: I'd like the graph to be layed out in such a way that:
- the x axis represents the TARGETs;
- the y axis represents the chances of at least 1 success;
- each line represents a POOL,
so I can see the chances that each POOL has to succeed against a whole range of TARGETs.
Can any anydice wizard help me with this, please?