Picture this: an arrogant spell caster is tired of having his monologue interrupted by a mouthy, flippant PC.
What spell does the spell caster use to mute the PC?
Deafness (that is Blindness/Deafness ) won’t work; the PC won’t be able to hear the monologue.
Silence won’t work; the spell caster won’t be heard by anyone in the radius and the spell description says:
Conversation is impossible
Level of spell is not important.
In response to great points brought up in comments and answers:
- This question is more about "how does the spell caster get a PC to stop verbally interrupting?" and not about how to compel a PC to listen.
- This question is about magic spells and player characters. This question is not "how does a GM compel his players to be quiet?" Assume Players and Game Master have gamed together +20 years and all get along well. Shutting down a player is (as pointed out) not fun for the player, and a GM who has to do that probably has other problems at the table. One answer raised a good point about the potential for deeper problems. That is not an issue with the specific situation I have in mind: the GM does not play every spell caster with a strong need to monologue, and this specific player character is a cheeky monkey whose player would agree and understand if, just this once, he was magically Muted. The muted PC would, indeed, probably start throwing things at the spell caster which would bring laughs all around at my table.
Question edited to clarify this is more about “what spell would work here” not “players keep interrupting the long-winded speeches of the GM's favourite NPC.”