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So for some spells that do indeed have targets other than self (and also have a target entry) would Ocular spell make it now possible to score a critical?

Ocular spell states:

(...)When you release an ocular spell, its effect changes to a ray with a range of up to 60 feet. If the spell previously would have affected multiple creatures, it now affects only the creature struck by the ray. You must succeed on a ranged touch attack to strike your target with an ocular spell, and the target is still permitted any saving throw allowed by the spell.(...)

Every spell that has a touch attack (melee/range) and Rays have a critical hit chance (20X2)

So if I was to cast (and release) a spell such as Ocular: Finger of death (succeeded save) or Chain lightning the damage on a successful critical would be doubled.

Correct?

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    \$\begingroup\$ The feat Ocular Spell says, "Only ray spells and spells with a target other than personal can be cast as ocular spells" (LoM 181). The fireball spell has no Target entry. Can the question use a different example spell? \$\endgroup\$ – Hey I Can Chan Oct 19 '20 at 7:32
  • \$\begingroup\$ Well I thought no target entry was ok since it's not a self target. Probably all spells that has a target already has a touch attack, unless you can find one before I do. \$\endgroup\$ – Maxime Cuillerier Oct 19 '20 at 7:46
  • \$\begingroup\$ @HeyICanChan I guess I'll close the question? \$\endgroup\$ – Maxime Cuillerier Oct 19 '20 at 7:55
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    \$\begingroup\$ Chain Lightning probably meets your requirements; it deals damage, targets creatures, but has no attack roll normally. \$\endgroup\$ – Erik Oct 19 '20 at 7:56
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    \$\begingroup\$ No no. It's a good question just with an incorrect example. Maybe finger of death because of the damage on a successful saving throw? \$\endgroup\$ – Hey I Can Chan Oct 19 '20 at 7:56
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Yes.

The Ocular Spell Feat changes a spell‘s effect to a ray, thus makes it become a ray spell.

If a ray spell deals damage, you can score a critical hit just as if it were a weapon. A ray spell threatens a critical hit on a natural roll of 20 and deals double damage on a successful critical hit.

This damage can be hit point damage, nonlethal damage, ability damage, or even energy drain.

WEAPONLIKE SPELLS: Any spell that requires an attack roll and deals damage functions as a weapon in certain respects, whether the spell deals normal hit point damage, nonlethal damage, ability damage, or energy drain. Such spells can threaten critical hits, can be used in sneak attacks, and can be used with favored enemy damage bonuses.

Complete Arcane, p 85 (emphasis mine)

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  • \$\begingroup\$ So @peregrin took. Even healing spells (let’s say on undead) would now score a critical hit also? Does it normally can do a critical when you normally use a healing spell that way too to damage an undead? I guess so \$\endgroup\$ – Maxime Cuillerier Oct 19 '20 at 14:39
  • \$\begingroup\$ @MaximeCuillerier Undead are immune to critical hits - so this doesn't work ... \$\endgroup\$ – Peregrin Took Oct 19 '20 at 16:26
  • \$\begingroup\$ Yeah you’re right kinda forgot on the moment \$\endgroup\$ – Maxime Cuillerier Oct 20 '20 at 10:22

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