The spell Goodberry produces ten berries that heal one hit-point each. It has a few other uses in terms of nutrition. Have some RAW berries:

Up to ten berries appear in your hand and are infused with magic for the duration. A creature can use its action to eat one berry. Eating a berry restores 1 hit point, and the berry provides enough nourishment to sustain a creature for one day. The berries lose their potency if they have not been consumed within 24 hours of the casting of this spell.

They appear 'in your hand', like a warlock's pact-weapon such as a two-handed battle-axe would. They can be consumed at a rate of one per six seconds. Possibly incredibly small, this berry will only fit in a mouth at a rate of one per six seconds - Lord Crawford Rules.

These berries can be of any genre, make &/or style - thus one could have ten different types berries. Also interesting: a pumpkin is technically a berry, the maximum size of such a fruit can be rather large - heavier than a car. Still, this is only good for ONE (1) meal. The rules also specify that you can eat that thing under six seconds. If you can make pumpkin pie you will win the contest and gain one hit point in the process - assuming such a pie is made wafer thin.

Still, nothing in the rules about serving these fruits with a trebuchet. You will want to chill them first because, as the Klingons say: revenge is a dish best served cold. Giants with the optional Druid caster-upgrade would have 40 shots on hand - so handy.

Question / Repeat:

Can one use the Goodberry spell as a weapon?


1 Answer 1


Ask your DM if you can use berries as a weapon.

Technically, you can use good berries as improvised weapons:

An object that bears no resemblance to a weapon deals 1d4 damage (the DM assigns a damage type appropriate to the object). If a character uses a ranged weapon to make a melee attack, or throws a melee weapon that does not have the thrown property, it also deals 1d4 damage. An improvised thrown weapon has a normal range of 20 feet and a long range of 60 feet.

That said, the DM has the final say, and I imagine most DMs will say “No. Berries do 0 damage.”

Animate objects might turn this into Tim’s Stale Berry Bash.

The spell animate objects says:

Objects come to life at your command. Choose up to ten nonmagical objects within range that are not being worn or carried.

Now, animate objects requires nonmagical objects, but the magic of the berries has a 24 hour expiration date. It seems perfectly reasonable for a DM to rule that stale berries are nonmagical objects eligible for animate objects.

If your DM allows this, then the spell Tim’s Stale Berry Bash creates 8 tiny berry creatures that attack with +8 to hit for 1d4+4 bludgeoning berry damage, courtesy of Tim the Botanomancer.

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    \$\begingroup\$ Does defensive training against berries happen after you learn how to defend yourself against a man armed with a banana? \$\endgroup\$
    – NautArch
    Nov 26, 2020 at 18:42

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