What would be a good "indie" role-playing game to try out something a little more experimental than the mainstream games?
Recently we've been playing D&D3, WFRP 2nd ed, and a FUDGE-game based on the old Sapphire & Steel tv-series. Apart from the D&D, the games tend to be plot-heavy and rely on social aspects on the expense of long combat scenes.
I'm interested in both new mechanics and milieus. And something that could be tried out with an explanation by the GM as opposed to all players having to read through a thickish book is definitely an asset.