I recently got inspired by this stat block, that shows that witches can get more powerful when together. https://www.dndbeyond.com/monsters/green-hag-coven-variant
I want to make a similar creature that gets access to some spells when 3 or more of them are within 5 feet of each other. On their own they are CR 1/2, but together they can suddenly pack a punch. I guesstimated them as CR 1 now, but I wonder if that is correct?
In image form and transcribed:
Polevik field guardian
Small humanoid, neutral
- Armor Class 12 (Leather Armor)
- Hit Points 27 (5d8 + 5)
- Speed 30 ft.
STR DEX CON INT WIS CHA 12 (+1) 12 (+1) 13 (+1) 12 (+1) 12 (+1) 12 (+1)
- Skills Stealth +6 (When in grass), Nature +3
- Senses Darkvision 60 ft., passive Perception 10
- Languages Common, Dwarfish
- Challenge 1 (200 XP)
Shared Spellcasting. While three or more Polevik field guardians are within 5 feet of one another, they can tap into each others inate spellcasting abilities, gaining the ability to cast powerful spells. Their spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The Polevik can innately cast the following spells, requiring no material components but must share the spell slots among themselves.
At will: minor illusion, produce flame, shillelagh
3/day each: burning hands, disguise self, entangle, speak with animals, thunderwave
1/day each: fireball, plant growth, speak with plants.
Nimble escape. The Polevik can take the Disengage or Hide action as a bonus action on each of its turns while in the field.
Quarterstaff. Melee Weapon Attack: +2 to hit (+5 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 7 (1d8 + 3) bludgeoning damage with shillelagh.