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I want to make a video game based off of Dungeons and Dragons. It'll be a top-down RPG with similar battle and class mechanics. But I've been planning out more, and seeing how much I'm copying. How much am I legally permitted to use? I am awayer of the SRD, but don't understand it fully. Is it like a book of what I'm allowed to use?

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    \$\begingroup\$ If you're concerned about legal issues because you're actually planning to make a game, you need to ask an actual lawyer for advice, not some random people on the internet :) \$\endgroup\$
    – Erik
    Mar 5 '21 at 20:08
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    \$\begingroup\$ Have you read the Wizards of the Coast's Fan Content Policy? You may also want to see related questions like "What legal issues will I have with copying themes and ideas from existing RPG's?" and "Is it legal to design and publish a game with D&D's ability scores?". \$\endgroup\$
    – MikeQ
    Mar 5 '21 at 20:28
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    \$\begingroup\$ I disagree with the closing of this question. Yes, it’s for the purpose of developing a video game, but it’s as much about video game development as someone asking what brand of chips are best at an RPG table, or “what’s the best gear for programming on a boat?” is on-topic at Stack Overflow. This is fundamentally a question about the licenses around an RPG, which is on-topic here—the fact that they want to use those licenses for a video game is irrelevant. As MikeQ demonstrates, we have reasonable expertise on this. (That said, I agree with Erik that you cannot rely on our answers alone.) \$\endgroup\$
    – KRyan
    Mar 5 '21 at 22:19
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    \$\begingroup\$ As for other Stacks that might take this, there are both Game Development and Law Stacks. However, I don’t believe either is likely to be as familiar with Wizards of the Coast’s licenses as we are. And being on-topic elsewhere doesn’t automatically make anything off-topic here. \$\endgroup\$
    – KRyan
    Mar 5 '21 at 22:24
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    \$\begingroup\$ Even if it's topical, the question is unclear and needs more details before it can be answerable. What are the "similar battle and class mechanics"? What part of the SRD doesn't the querent understand, and how is that relevant to the question? What research have they done on existing video games with such mechanics? \$\endgroup\$
    – MikeQ
    Mar 5 '21 at 22:50

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