On page 113 of Princes of the Apocalypse, the text reads in part:

As the tremor ends, a young purple worm with 184 hit points (challenge rating 13) burrows [...]

No other changes to the Purple Worm's stats are given, and the monster does not appear in the Monsters section at the end of the book. This monster also shows up on D&D Beyond's encounter builder as a CR 13 monster as "Young Purple Worm", in contrast to the CR 15 "Purple Worm".

Is taking away 63 hit points with no other changes to this monster enough to drop its CR by 2? I'd like to challenge, but not kill, my party.


Yes, because the book says so.

Challenge rating is pretty imbalanced as it is (take the Aboleth as an example), so a creatures challenge rating may not necessarily be a good indicator of its difficulty for your party. However, lets compare the CR 13 Young Purple Worm to the also CR 13 Skyswimmer from Guildmaster's Guide to Ravnica.

Stat/ability Young Purple Worm Skyswimmer
HP 184 216
Speed 50ft, 30ft burrow 60ft
Senses blindsight 30ft, tremorsense 60ft Nothing extra
Multiattack two attacks: one with its bite, one with its stinger Three attacks: one with its bite and two with its slam
Bite +14 to hit, DC 21 Con Save to not regurgitate +11 to hit, DC 18 Con save to not regurgitate
Second action Tail stinger: +14 to hit, reach 10 ft., one creature. Hit: 19 (3d6 + 9) piercing damage, and the target must make a DC 19 Constitution saving throw, taking 42 (12d6) poison damage on a failed save, or half as much damage on a successful one. Slam: +11 to hit, reach 30 ft., one target. Hit: 19 (2d12 + 6) bludgeoning damage. (twice per turn)

Beyond these, they are quite similar. This looks (to me at least) similar in the trade offs to one another, enough so that I would be fine to consider them the same Challenge Rating.

  • \$\begingroup\$ Thanks for the comparison! \$\endgroup\$ – mkdir Mar 9 at 14:58

Going by the DMG's guidelines on determining CR, the answer would be: sort of, yes.

The short answer is: going by the DMG guidelines on CR, it drops it by two, yes, but it should actually drop from 16 to 14, not from 15 to 13.

The long answer:

The DMG describes a defensive and an offensive challenge rating.

The original Purple Worm with its 247 HP and 18 AC would fall into a defensive challenge rating of 12.

It makes up for it with a very high offensive challenge rating. In a single turn, its damage output (assuming average damage is used and all attacks hit) is 22 (bite) + 21 (acid) + 19 (tail) +42 (poison) = 104. This would put it into an offensive CR of 17, but since its attack modifier is +14 (and thus 4 higher than the recommended +10 for CR 17), it's increased to 19. A large chunk of the damage depends on a DC 19 saving throw, but that's consistent with CR 19, so that doesn't change the result.

So it has an offensive CR of 19 and a defensive CR of 12, which should be averaged out. This results in 15.5, which the DMG (according to its examples) would round up to 16.

If we reduce the HP to 184, that falls into the range for a defensive CR of 8. But since its AC is still 18 (and thus 2 higher than the recommended 16 for CR 8), it's increased to 9.

The offensive CR stays the same, so averaging defensive CR 9 and offensive CR 19, we would get CR 14.


The CR of the original monster would actually be 15.5, which is supposed to be rounded up to 16. But for some reason they decided to round down to 15 instead.

The CR of the smaller version, would be 14. So that's higher than 13, but it's still a 2 decrease from the 16 you expect from the original version, or a 1.5 decrease form the 15.5 if we wouldn't be rounding.

That said, the HP reduction has created an even greater rift between the monster's offensive (19) and defensive (9) challenge rating, making it even more important that the players kill it fast before it manages to output its damage...


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