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All I could find about this subject is in Detecting a Hazard:

When characters approach a hazard, they have a chance of finding the trigger area or mechanism before triggering the hazard.

Anyone who succeeds becomes aware of the hazard, and you can describe what they notice.

But what does this mean? Do you only know that there's a trap, or the trigger of one, in that square? Do you know the whole trap statblock? Something else?

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Detection grants knowledge of its location

As you quote,

[...] they have a chance of finding the trigger area or mechanism...

For some traps, this is just a pressure plate; for other Hazards, you may notice the blowdart holes lining the hallway, or the "oddly undisturbed corpse". Further information can and usually should be made available through appropriate Recall Knowledge and/or Seek actions.

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